Sunday, November 19, 2006

Weekend blahs..

Not too much happened on Saturday, as normal it's the day off to recover and get things prepared for next week. A bit more redefining goals on level design. Thats about it.

You'll notice that there's been no pictures of gameplay as of late. Thats because gameplay hasn't changed too much. This is still the point we are trying to boil down things even further to sharpen what we want to do and cut anything we possibly can early. I have a LOT of stuff to do today. Most of it is project planning and very unexciting to describe. As well as a few little bug fixes. I'll post at the end of the day to wrap up though.

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