Well first you may have noticed that we have a new video up. Game design has been hard but we've finally had to cut our teeth and just start diving into it. So what you see there is more of a sandbox than a level but it works. We've included some indicators for when you are soaking up water and also for shrinking water puddles. All of which are going to look much better as we continue to get this base down.
And yes, we have a countdown clock! Thanks to Jacob Tran, one of our beloved mentors. I will be rewriting his code to include how long until we have our next milestones as well. It's good to keep the pressure on. There really isn't much time..
I haven't been playing any video games recently, and with the lack of sleep I've been feeling very VERY worn. I haven't even had a chance to play video games on my train ride home. I'm doing paper design work there too. It's been that crazy. Today though I took an hour to play Soul Calibur 3 with another student. (Hard to find good challengers..) And it was a load off. What a relief just to have that hour. But it's back to work now. These games just don't seem to code themselves...
Thursday, November 23, 2006
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