Spent 2 return trips to future shop to get a microphone that works with my system. Finally got a USB one. Johan is in charge of sound but we need place holders for a LOT of stuff. Aside from sound I've been making sure things blow up nicely. I'm getting decent at the emitters too. The buildings still have me a bit hung. I don't know if we want to do the "sink into the ground" like most games or have them unrealistically break apart like a house of cards.
So although theres a ton of game stuff that needs to be done I have to back up and get some very basic (and not very fun) stuff done. Like business cards, Foamzilla.com, getting email sent to it, building a flash front end for it. Also have to get portfolios up for both me and Johan. The games expo is in 2 weeks, and not having it up before would be killer. And worst yet I've been working all day on the design doc. Which isn't bad actually. On it's own it's very dry is all. We have to submit that and the project plan tomorrow. I suggest you browse through the design doc at least.
Although I have far too much work to celebrate new years tonight, for all those people who are, happy new years!
Oh and here's the cool loading screen Brennan did for us:
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