Thursday, January 04, 2007

The whirlwind continues..

It's just getting busier and busier. None of this should be a surprise by now, but we've been asked to speak at the games expo on our project. Just our group, it's quite and honor so of course we are accepting.

As for Foamzilla itself, having done the alpha review now the message is pretty clear. Our progress has been great, but the funfactor still needs to be jacked up. I did know this, but when it came to priorities the best peice of advice came telling us that instead of making sure the game was complete and bug free it was more important to make sure it was fun. I didn't really think about that before. I wanted to get a complete game so badly, and I hadn't given thought to the fact that the game even after polish wouldn't be as fun as it should be.

So we've done some testing now with some other students who let them record them playing. This helps a lot going back over where problems arose and what to fix. And there's no way I'm posting those vids up here. I'm just happy they let us tape them.

We are pushing on for fun full throttle. Brennan is still helping us out, which again is fantastic. Better get back to work..

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