Monday, October 30, 2006

Just squeaked in..

Almost missed todays post! Working all day as usual. Had to look back at Foamzilla and realize we could have designed each stage better, from a visual point of view. Now it's time to submit the work to the modelers and we had to hash things out a lot quicker than I would have liked to.

It's the nature of things though. It's not like we had lots of time we were wasting last semester. Going to continue the flowchart for level design as soon as possible. The first 2 minutes is done but we really need the rest.

And the really good news is that after some hours of programming, I have the initial stages of the charge feature looking pretty decent. It's still not triggering the wallbump event properly but I'll look into that more tomorrow. White boxing is also done (for now) so I can focus on getting the machinima in as soon as this charge and the camera are fixed.

For some reason I thought the deadline for milestone one was the end of this week. But I checked things out again and it appears it's two weeks. Thats good news... Thats actually really good news..

Lastly, I have to say, I love Firefox 2.0. In-line spell checking is a beautiful thing (specially when you are running a wiki.) My spelling is actually pretty good in general, but even the odd spelling mistake I hate to make. Life is good, and I get to sleep for five hours. So until tomorrow!

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